Mine would be creating pen and paper ciphers for my made up secret communication needs.

  • Diabolo96@lemmy.dbzer0.com
    ·
    10 months ago

    Downloading and occasionally playing games from the flip phone era (j2me games). They seem to be mostly forgotten. They're basically the best alternative to the ad ridden, micro-transactions galore of today's android games and there's a surprisingly high amount of very high quality games.

      • Diabolo96@lemmy.dbzer0.com
        ·
        10 months ago

        An emulator called j2me loader on android. The best website to download such games is dedomil.net (recommended), mobiles24.co and phoneky.com.

        • Use the 240x320 resolution and the sony erricsson k800i (recommended), the Nokia N9X, the Nokia 6xxx varients for the best graphics, quality and emulation stability on j2me loader.

        • For touchscreens use the 360x640 resolution.

    • VHS [he/him]
      ·
      10 months ago

      Neat! I have a J2ME-capable phone but I haven't really tried playing games on it much. What are some of the best ones you've found?

      • Diabolo96@lemmy.dbzer0.com
        ·
        edit-2
        10 months ago

        The doom RPG 1 and 2 série , wolfenstein rpg, orc&elves 1 and 2 (in that order ) , stranded 1 and 2, Crash Titans, Crash Mutant Island, god of war : betrayal, the block break serie, the tower Bloxx games, the sims serie, Brick Breaker série, the nights games serie , space miner, any game by digital chocolate, glue mobile, Gameloft, EA (shudder ), THQ, SEGA..and many others.

      • Diabolo96@lemmy.dbzer0.com
        ·
        edit-2
        10 months ago

        I didn't know much yesterday but your comment sent me into a rabbit hole so here we go : The impressive quality of j2me games is because they ran using java through a middle layer called java 2 platform, micro edition (j2me) that allowed programmer to not care about individual platforms/phones but just use the phones capabilities through APis. This didn't really work that well because there was all kind of contraints. I vaguely remember reading John carmack rant about developing the doom rpg serie for different resolutions and the sound api being garbage.

        Old Nokia phones ran on serie 20. It didn't run java games. It's successor the serie 30 had the capability to run java games but only the serie 40 made all phone run java games. The serie 60 aka SymbianOS was the real deal and kept receiving updated until it's death in 2012.

        Sony ericsson phones like the k800i ran the java platform 7 (each generation of phones ran a newer version, the last bein java platform 8) directly on an Rtos (real time operating systems)