human is usually a solid choice mechanically, esp in d&d, and as a matter of course tend to have the most varied customization options (sure there may be horns for your tiefling, but maybe only a choice of 3 or they're locked to hairstyle etc)
not saying that's the case here mind, but those are some reasons beyond a committment to being boring
Humans in BG3 seem to be bad. Variant Human (the one that let you take a feat at level 1) is the reason 5e Human is strong, and that's not an option in BG3; instead you just get one extra skill proficiency along with polearms, shields, and light armor (which, lmao). You also miss out on darkvision which may or may not matter (I don't know as I run a full darkvision party).
human is usually a solid choice mechanically, esp in d&d, and as a matter of course tend to have the most varied customization options (sure there may be horns for your tiefling, but maybe only a choice of 3 or they're locked to hairstyle etc)
not saying that's the case here mind, but those are some reasons beyond a committment to being boring
Humans in BG3 seem to be bad. Variant Human (the one that let you take a feat at level 1) is the reason 5e Human is strong, and that's not an option in BG3; instead you just get one extra skill proficiency along with polearms, shields, and light armor (which, lmao). You also miss out on darkvision which may or may not matter (I don't know as I run a full darkvision party).