BeamBrain [he/him]M to gamedev • 1 year agoThis is my game's title logo, please give advice on how to improve before I start shadingimagemessage-square5 fedilinkarrow-up124
arrow-up124imageThis is my game's title logo, please give advice on how to improve before I start shadingBeamBrain [he/him]M to gamedev • 1 year agomessage-square5 Commentsfedilink
minus-squareBeamBrain [he/him]hexagonMhexbear5·edit-21 year agoI thought the same thing about the gem, actually. Easy fix at this point. C will be trickier since widening the gap will mean I'll have to redraw the serifs at an angle, but that should be manageable. EDIT: Thanks for the recentering! link
minus-squareYearOfTheCommieDesktop [they/them]hexbear5·edit-21 year agothere might also be something up with the kerning of the C (the gap between C and R) but honestly just fixing the L/R centering of guardian and adjusting the C/gem proportions a touch will look pretty good to me I think! idk how kerning works, but some asshole taught me to recognize when it's slightly off lol link
I thought the same thing about the gem, actually. Easy fix at this point.
C will be trickier since widening the gap will mean I'll have to redraw the serifs at an angle, but that should be manageable.
EDIT: Thanks for the recentering!
there might also be something up with the kerning of the C (the gap between C and R) but honestly just fixing the L/R centering of guardian and adjusting the C/gem proportions a touch will look pretty good to me I think!
idk how kerning works, but some asshole taught me to recognize when it's slightly off lol