I just discovered Kobold Press's Black Flag Role Playing system and Tales of the Valorant game being made. I had no idea that was a thing.

Added with the ones I did know about:

  • Critical Role's Daggerheart
  • MCDM's new RPG (Matt Colville's company)
  • And we can count the Pathfinder 2's updates if we want

I wonder how many other RPG's are being made as a result of that debacle.

It does seem like a lot. WotC really shot themselves in the foot spawning all this new competition, didn't they?

  • zifnab25 [he/him, any]
    ·
    edit-2
    1 year ago

    Don't forget Kobold Press's Black Flag and FoundryVTT's Crucible.

    Palladium also decided to re-release their TMNT modern adventure line, very recently.

    I think its really shaken up the industry from top to bottom. So much of the last twenty-five years of TTRPGs has leveraged the OGL. WotC effectively killed GURPs, WoD, and Rolemaster when they put everyone on the d20 standard. And with every new iteration of their core franchise - from 3.0 to D&D One - they've been promising fully integrated software support that... never shows up (which has been a huge boon for Bioware and now Lauren Studios, as D&D-adjacent video games thrived in the absence of a real VTT system).

    I don't think we're going to see how badly Matel screwed the pooch on this for another decade, at least. But they punched a huge hole in the community that was churning out half of their franchise's best content.

    • Ithorian [comrade/them]
      ·
      1 year ago

      Lol so now I can play Crucible on Foundry hosted by the Forge. When do I get a blacksmithing certification?

    • Shyfer@ttrpg.network
      hexagon
      ·
      edit-2
      1 year ago

      Even FoundryVTT is making their own RPG? That's hilarious, I had no idea. I'll have to look it up. Is it also fantasy? I'm guessing they're aiming for a tactical focused system like MCDM's since it'll be for a VTT?

      • zifnab25 [he/him, any]
        ·
        1 year ago

        Its broadly fantasy, although the real focus is on building a system that naturally integrates with a VTT rather than one that's patched in under tabletop rules. Still in pre-alpha development, too. So don't hold your breath. But it looks promising.