My theory is that this was thought up by a bunch of bougie executives during the metaverse craze as a productivity tool, but the engineers werent able to turn around a product fast enough to hit the market before everyone realized that VR actually sucks ass for productivity.
No not at all. I tried Minecraft in VR once, thinking that it would be a game changer. It was, just not in the way that I had hoped.
Imagine having the absolute precision of a mouse and keyboard that you've been using your entire life just taken away from you, and then having to rely on tapping on things in a virtual space that aren't even physically there. Then add in so much nausea that you're constantly on the verge of projectile vomiting. In fact, there was a high-speed motorcyle VR racing game that I played for exactly 18 minutes before I ripped off my headset, ran to the bathroom and instantly puked because of the nausea.
That is VR.
It's the same thing as sea-sickness basically. When your eyes are seeing something that does not line up with what your body is physically experiencing, you're gonna have a bad time.
I'm more imagining replacing my monitors with a VR headset and coding with a real physical keyboard and mouse. Infinite monitor space, less desk space potentially intuitive UI to move around dev tools. That's the use case I see for corporate America and if they start replacing my $500 monitors, my desk space and my 2k laptop with a $3500 headset, I can see that happening. Also I have a cheap M1 laptop.
My theory is that this was thought up by a bunch of bougie executives during the metaverse craze as a productivity tool, but the engineers werent able to turn around a product fast enough to hit the market before everyone realized that VR actually sucks ass for productivity.
Does it? It seems like it would be very very good for productivity
No not at all. I tried Minecraft in VR once, thinking that it would be a game changer. It was, just not in the way that I had hoped.
Imagine having the absolute precision of a mouse and keyboard that you've been using your entire life just taken away from you, and then having to rely on tapping on things in a virtual space that aren't even physically there. Then add in so much nausea that you're constantly on the verge of projectile vomiting. In fact, there was a high-speed motorcyle VR racing game that I played for exactly 18 minutes before I ripped off my headset, ran to the bathroom and instantly puked because of the nausea.
That is VR.
It's the same thing as sea-sickness basically. When your eyes are seeing something that does not line up with what your body is physically experiencing, you're gonna have a bad time.
I'm more imagining replacing my monitors with a VR headset and coding with a real physical keyboard and mouse. Infinite monitor space, less desk space potentially intuitive UI to move around dev tools. That's the use case I see for corporate America and if they start replacing my $500 monitors, my desk space and my 2k laptop with a $3500 headset, I can see that happening. Also I have a cheap M1 laptop.
that sounds like it would probably go poorly.