pictured above: an unnecessarily dusty closeup of a sniper mech's chest window (for better situational awareness i guess?) with the pilot inside visible (he has a grey head)
note: i will try to break up more of this post into comments than previous posts
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- tall, agile, but heavy scout mechs, with advanced sensor-heads, big ol' sniper-style cannons, and even modelled interiors with rear hatches. designed to be lightweight for their size with almost skeletal limbs, these have a surprisingly low profile in the field due to their ability to crawl, go prone, and sprint at great speed. this comes at the cost of their fragile, thin limbs, but the upper torso, where the pilot and important machinery are, is still well-protected, meaning vital intelligence can still be retrieved after a mission-kill on the vehicle, if the pilot survives and can evade capture. also equipped to self-destruct on the pilot's command, or on a signal from their command.
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- closeup of one of the rear hatches opened, with the pilot inside. the other mech with the grey-headed pilot is identical, except for that the front piece has a window instead of being solid like this one.
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- two large mechs with long limbs, big ol' guns, camera pod/sensor 'heads', and radio antennae
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- closeup showing the remote sensor head on the front of the hull, and the crew compartment and access hatch at mid-hull, with a large radio tower. this craft is like an armored moving watch tower, armed similarly to the sniper mechs above, designed to take advantage of range during combat and to have an imposing psychological effect on enemies or occupied peoples. long range comms equipment means it can report threats and call in support from anywhere, or operate longer range drones - but this kind of sensor emissions can attract attention as well, meaning this is better suited for defensive and sentry roles rather than scouting or assaults. usually crewed by at least 2 and can a passenger or two, but often deployed with just the pilot in places where threat levels are expected to be low.
TO BE CONTINUED IN THE COMMENTS
- TraumaDumpling·7 months agoShow
- truck-style mechs with somewhat longer limbs and bigger guns. these are for longer range missions, not as suited towards tight quarters as the smaller ones and not as durable for CQB as the bigger ones, but is favored for special operations like long range infiltrations or force recon.
ShowShow- a perhaps ill-concieved close quarters variant with a shield, a smaller gun, and less cargo space in the back. certain special forces units swear by this configuration for urban operations, it is just barely survivable enough with the shield and can move quickly and sometimes climb with its long limbs, but requires skill on the part of the pilot to avoid being targeted with its added height - use this thing to get in and get out rather than staying for a drawn out fight.
Show- left to right: human in utility clothes, human in robes, human in scorpion-styled power armor/light tank, human in light armor, human in heavy armor with large gun, human in heavy armor
- TraumaDumpling·7 months agoShow
- fairly standard if heavily armored attack helicopter with rockets and an auto-cannon camera pod
Show- close up of the front mounted auto cannon camera pod
Show- classic if large hovertank, with a large turret and cannon.
ShowShow- a light hovertank with a large roof mounted recoilless rifle
- TraumaDumpling·7 months agoShowShowShowShow
- and advanced mid-to-large mech with a shield and recoilless rifle. note the rear-mounted 'backpack' style crew compartment, and the advanced binary vision optics on the head.
ShowShowShow- a smaller but advanced and very humanlike mech with a recoilless rifle. notice the similar rear mounted crew pod, and the helmet with armored visor for primary sensors. this mysterious cloaked machine has been spotted on many battlefields, but limited concrete data is available.