The technology for VR is there but the business landscape just isn't. For VR to take off, there'd have to be a cheap (like game console price) VR set that works for most people, so game developers making games for them can sell to more than a handful of tech hobbyists. But all the tech companies want to sell premium VR sets because that's where they make money.
The only ways I see for VR to become a thing are either:
some company starts mass producing cheap VR sets until they become widely available (just a strategic blunder for the company that does it)
some company makes a VR console and produces their own exclusive games for it (would've worked during the console wars, but Nintendo is the only company still playing this game, and it doesn't sound like the Switch 2 is going to be this)
Well VR also has the multichannel audio/5.1 problem of: not everyone wants to make space for all that, and also yeah shit got more expensive instead of less. Acer AH101 was like $200 what happened to that?
The technology for VR is there but the business landscape just isn't. For VR to take off, there'd have to be a cheap (like game console price) VR set that works for most people, so game developers making games for them can sell to more than a handful of tech hobbyists. But all the tech companies want to sell premium VR sets because that's where they make money.
The only ways I see for VR to become a thing are either:
Well VR also has the multichannel audio/5.1 problem of: not everyone wants to make space for all that, and also yeah shit got more expensive instead of less. Acer AH101 was like $200 what happened to that?