i-think-that

But on the other hand, I don't want to take away from people's fun.

  • yuritopia [any]
    ·
    1 month ago

    I agree with this mostly, but I think the lessons devs learned over the history of video gaming means that they become exponentially more accessable and intuitive. A game from 20 years ago (a late PS2 game) takes getting used to, but a game 20 years before 2004 (so 1984) basically requires a college course in how to play it. I’ve seen some comments online about how 2009 games are so old and obtuse and I’m like, they play almost the exact same as today’s games because developers had figured out a formula that works by then!