• Breath_Of_The_Snake [they/them, comrade/them]
    hexagon
    ·
    1 month ago

    Those games were fast. I get you on that. I do still like the way the interaction trinity worked in relation to controls (grenade, shoot, melee), but the more recent attempts at improving movement were much needed.

    There’s a reason the first attempt at a pro league had most people using alternative control schemes.