ok this game seems wild, i wish i had the patience for these types of whacky and nonsensical adventure games, because this seems like a real trip.
the game world being this fever-dream of 2000s illuminati style ngo conspiracy theories crossed with any rand objectivism and "my first reading of brave new world" with tons of unneeded worldbuilding, the non-linear open world with a day-night cycle, the completely unnecessary and seemingly optional hours of gossip talk you can have with your racist best friend, npcs varying their clothing and hair styles day by day.
ok this game seems wild, i wish i had the patience for these types of whacky and nonsensical adventure games, because this seems like a real trip.
the game world being this fever-dream of 2000s illuminati style ngo conspiracy theories crossed with any rand objectivism and "my first reading of brave new world" with tons of unneeded worldbuilding, the non-linear open world with a day-night cycle, the completely unnecessary and seemingly optional hours of gossip talk you can have with your racist best friend, npcs varying their clothing and hair styles day by day.
This is the appeal of the Game Dungeon. Ross experiences this surreal waking fever dream so you don't have to