• peppersky [he/him, any]
    ·
    3 days ago

    Nah it wasn't. Turns out trying to make "the biggest sickest most expensive and advanced game ever to prove we are the coolest sickest most punk-ass devs around (please forget we are a million dollar company like any of the other ones)" isn't very cyberpunk at all.

      • peppersky [he/him, any]
        ·
        3 days ago

        Except it want sick and "big" isn't a quality in itself and certainly isn't a quality that's particularly cyberpunk