absolute-cinema

  • CrawlMarks [he/him]
    ·
    2 days ago

    It would normally. However miazki has made some statements about his love for poision swamps and giant women with out shoes. The vibes are informed by a specific kidna of masochism that lots of other games are not.

      • CrawlMarks [he/him]
        ·
        13 hours ago

        Yeah, everything makes more and more sense when considered in totality unfortunately

    • peppersky [he/him, any]
      ·
      2 days ago

      This got me thinking: Masochism isn't really the opposite of sadism, right? Even if it was, putting the player in a masochistic position doesn't make the game or the devs sadistic. Much to think about.

      • CrawlMarks [he/him]
        ·
        2 days ago

        I would call it the complement. Not the opposite but the same with an opposed chirality.

    • GalaxyBrain [they/them]
      ·
      2 days ago

      The games suck because the designer likes bad parts of games and has a fetish which means the games are good!

      • CrawlMarks [he/him]
        ·
        edit-2
        2 days ago

        The games are good because a third bar makes all the regular gaming stuff more intresting. The game is artistic because it is about two nonbodies fighting over nothing in the middle of nowhere.