What exactly have I backpedaled on in any of my replies?
Rust.
Rust eliminates entire categories of bugs at compile time with performance that is on par with C++ and often better.
I do get bugs in my Rust code, but do you want to know what they are? Once in a while I forget to type a ! in an if-statement. Or I accidentally type && when I meant to type ||. These mistakes are trivially caught in unit tests or with a single run of the application and easily fixed. It's also very rare for me to actually make these mistakes. Almost every single time I compile my Rust code, everything works on the first try. But I confess, once in a while one of these minor bugs slips in there.
So yes bugs are possible in every language. But there's a lot to be said about what kinds of bugs are possible, what the risks of those bugs are, and what the process of mitigating them is like. A memory corruption bug is an entirely different beast from a simple Boolean logic bug.
What exactly have I backpedaled on in any of my replies?
Rust.
Rust eliminates entire categories of bugs at compile time with performance that is on par with C++ and often better.
I do get bugs in my Rust code, but do you want to know what they are? Once in a while I forget to type a
!
in an if-statement. Or I accidentally type&&
when I meant to type||
. These mistakes are trivially caught in unit tests or with a single run of the application and easily fixed. It's also very rare for me to actually make these mistakes. Almost every single time I compile my Rust code, everything works on the first try. But I confess, once in a while one of these minor bugs slips in there.So yes bugs are possible in every language. But there's a lot to be said about what kinds of bugs are possible, what the risks of those bugs are, and what the process of mitigating them is like. A memory corruption bug is an entirely different beast from a simple Boolean logic bug.