*edit. I should note a good modding api and/or editor is great for any game.

I started programming though making mods for battle for middle earth 2.

However, we must make sure to keep in mind the ways in which capitalists will exploit the goodwill of developers and free software wherever it may be.

  • RandyLahey [he/him]
    ·
    3 years ago

    i reinstalled skyrim recently and was blown away by the modding scene, which is probably going stronger than ever ten years after its release

    theres graphics mods to make it look literally like a 2021 release, theres all these incredible and deep and thoughtful reworks to whole gameplay systems, heaps of new items, and whole bunches of additional quests and places etc etc. its a hassle and a half but you can seriously tailor it to be any of a wide range of fairly fundamentally different games. i made it a slow as molasses game about cautiously exploring and roughing it surviving in the wilderness, and spending days back at the cottage doing farming and in-depth spell research and enjoying the vibes, but other people have made it into an adrenaline action game or a souls-like or all sorts of other things.

    so yeah moddability is awesome, even though the tradeoff will be a whole bunch of bugs they decided to let the community fix

    • TheCaconym [any]
      ·
      3 years ago

      other people have made it into an adrenaline action game or a souls-like or all sorts of other things.

      Some guys went ahead and used the engine to make a whole ass new game in an entirely different universe, all free (and it's quite good).

      • RandyLahey [he/him]
        ·
        3 years ago

        i dont have access to that computer right now, but i remember the key ones for the wilderness survival were the old classic combo of frostfall+campfire (with all the overly pedantic and punishing options on), but with sunhelm for food/drink/exhaustion. and a no fast travel mod and a deadlier combat mod (smilodon i think), and a slower xp mod, and a less suicidal wildlife mod, and most of the simonmagus overhaul mods for perks and alchemy and cooking and spells etc. and an economy mod and loot scarcity mod so i wasnt drowning in cash and fancy loot. and immersive spell learning + dinos spell discovery + grimoire so i could craft/study spells for a few hours before sleep at a campfire or an inn, or spend whole in-game weeks at home in research while doing my crops and herbs and alchemy and crafting and woodchopping and cooking and arranging my spellbooks etc. and i remember tel jerdein was the name of the cottage and its unbelievably cozy and nice for a wizard, sitting under cover on the top deck on a rainy day with my plants and reading spell books, looking out at the misty valley.

        and yeah a tonne of graphics mods but definitely the most impactful was somehow getting rudy enb to work on linux, holy crap what a difference but it seriously hurt my pretty decent computer. cathedral grass, cathedral weather, majestic mountains, smim, relighting skyrim, and skyrim 2020 textures were the other main ones i remember.

    • AlexandairBabeuf [they/them]
      ·
      3 years ago

      adrenaline action game or a souls-like or all sorts of other things

      these projects have really impressed me, for years they were only playing with animations & the combat calculations to make it feel different; now there's new combat functions with the animations like attack combos i really want to try them out... god its a lot of effort to set up tho

    • zongor [comrade/them, he/him]
      hexagon
      ·
      3 years ago

      Absolutely, modding is fantastic. And in some ways; It gives a unique avenue for artistic expression. A platform for 3d and textures art, memes, machinemas, and so on.

  • effervescent [they/them]
    ·
    3 years ago

    It’s more insidious than that. They recruit from the creator’s club to see which young kidders will do the most free work for content that ends up in the marketplace.

    • ssjmarx [he/him]
      ·
      3 years ago

      The marketplace is such bullshit. Taking things that have been free for years and locking them up in order to sell them instead, it's literally the medieval enclosures acts but for computer code.

  • Donut
    ·
    edit-2
    1 year ago

    deleted by creator

    • Nakoichi [they/them]M
      ·
      3 years ago

      True but the ability to mod a game is cool and should be universal

      • GoroAkechi [he/him]
        ·
        3 years ago

        Yeah but a good game shouldn’t need mods. See P5 or Undertale

          • GoroAkechi [he/him]
            ·
            3 years ago

            For some reason I got a bunch of the clothing dlc for free

        • MaoTheLawn [any, any]
          ·
          3 years ago

          Even then, it's just free content if they did make mods for it. Undertale spinoff kinda thingies - the possibilities are endless. There's plenty of good skyrim mods that are better than the base games DLC's.

        • blobjim [he/him]
          ·
          3 years ago

          Undertale is a linear story-driven game isn't it? People don't usually mod games that aren't a sandbox in some way.

    • effervescent [they/them]
      ·
      3 years ago

      They’re nice to have, but yeah the fact is that week 1 will see a community-made patch which is nearly essential to play the game

      • RandyLahey [he/him]
        ·
        3 years ago

        fun fact about the skyrim essential community patch - the main guy on the team was this super opinionated dipshit who decided that it was an essential bugfix to have the first dragon you fight shout dovahkiin noooooooooooooooo with the most amateurish voice acting when you kill it

      • MaoTheLawn [any, any]
        ·
        3 years ago

        I've literally been doing skyrim binges yearly since the game came out, on PS3, PC and then PS4. Not once have I installed the community patch. Have never felt like the game was overly buggy.

  • GuyWTriangle [none/use name]
    ·
    edit-2
    3 years ago

    Every Bethesda game has 3 essential mods: the mod that fixes all the bugs, the mod that makes it harder, and the mod that let's you skip the intro