The type of game that when you recommend it, you have to clarify they need to play a few hours before they'll understand.
To me, many JRPGs have this problem. Xenoblade, Final Fantasy (14 especially), Tales, Kiseki, etc all take forever to get interesting.
Yeah, my first time in Fallout 2, I picked as my tag skills Science, Repair, and Energy Weapons. I don't think I could've picked a worse set of early-game skills if I'd tried.