Reminds me of Timberborn, a city builder with no objective beyond maximizing your population's happiness. Beavers don't have a capitalist economy, they have rational central planning and share the same working hours across the board - and you make them happier by first securing survival and then increasing the availability of luxuries and free time.
Reminds me of Timberborn, a city builder with no objective beyond maximizing your population's happiness. Beavers don't have a capitalist economy, they have rational central planning and share the same working hours across the board - and you make them happier by first securing survival and then increasing the availability of luxuries and free time.