cross-posted from: https://kbin.social/m/PCGaming/t/333858
I stopped playing if when they put heroes behind the battle pass, and thus giving very real game advantage for money. They can shove it
I did too, but I got back in when they gave you a pretty easy achievement-based unlock the next season after the hero drops. I don't love it but it means you'll get the heroes at most 1 season late if you're not active enough to complete the free-tier battle-pass.
So it's not nice but at least there's no FOMO. It's more like unlocking weapons in TF2 in terms of difficulty than true "pay to win".
To me the big pisser is that the OW1 gameplay of 2-2-2 is no longer available. 5 players is not large enough team for a game with a respawn timer and slow rollouts - losing one player (especially the tank) means the teamfight is over. That much pressure is just bad gameplay for a game that was originally supposed to be an approachable take on TF2.
If they wanted smaller teams, they needed to rework how costly deaths are in teamfights. And OP tanks was just a dumb idea altogether.
Good, let it rot at the bottom.
If only shareholders could see what is happening and change their mind on what is a good, appealing game (à la BG3).
I'll keep dreaming.
If only shareholders could see what is happening
They can't hear over the millions in profit from microtransactions
Continue to vote with your wallet. Don't support crooks, throw your dollars at companies like Larian and hopefully the others will follow suit and start making good games.
100%. This is a collective effort and since the market is mostly 20-40 yo demographic with disposable income, it's up to them to do the right thing.
As much as I agree with the communities disdain for Overwatch 2. Blizzard knocked it out of the park with steam integration. No launcher, just sign into your account and it links them and you have your friends lists available. I hope that blizzard keeps this up and releases more games through steam this way.