- cross-posted to:
- opensourcegames@lemmy.ml
- cross-posted to:
- opensourcegames@lemmy.ml
- Website: https://www.beyondallreason.info
- Trailer: https://youtu.be/8K_fSWfOC1w
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This game is absolutely fucking solid.
- Excellent, balanced gameplay
- AI that doesn't cheat (unless you count being incredibly fast at micromanaging)
- choose your own music for menus, gameplay, action gameplay
- scenarios for single player gameplay
- lots of maps, for 2-16 players
- active lobby
- they host game servers for for for $0 (but seriously, please donate)
- in-development features that can be enabled with a click and tested
- ridiculous features, so you can do different game modes
- still under active development and expansion
- awesome community
- physics-based gameplay - that means, shots are actively rendered. Beam weapons do damage while on. If something drives into it, it takes damage. If you hit your own guys, they die. If you put shields around one section of your base and not another, the plasma cannon rounds might just bounce off and hit your stuff anyways, if it comes from the right angle to do so.
- radar has line-of-sight - i.e., hide behind a cliff face and advance, and place your own radars well.
- rock-paper-scissors-lizard-spock. That is - air, sea, and ground units, each with unique advantages - but also, amphibious units, hovercraft, long range vs short range, fast vs slow - deep strategic complexity.
Negatives:
- some assholes exist, because humans
- unintuitive menu system
- unintuitive separation of main menu options and in-game options.
I haven't played a video game in ages, but this might just reel me back in. This looks amazing!
Started playing BAR recently and am loving it. Prior to this I'd only played some SC2 and watched some videos about FAF.
I've been playing with my 8yr kiddo against bots as we both learn the mechanics. The amount you can customize a match has been great.
Also been watching the pro league tournaments on their YouTube channel which are great fun to watch.
what distros are tou guys using.? In my Fedora it lags horribly in the main screen (after the launcher), but works fine after the game starts.