GIMP 3.0 is over 96% complete! The GIMP team got sick at the Libre Arts conference over the summer, hence the setback to the release schedule but they are now back making good progress.
Along with non-destructive editing and a colour overhaul we've all been waiting for, longstanding critics of the UI/UX will be pleased to hear that GIMP are setting up a UX repository and are looking to build a dedicated team of designers to develop this.
All of these things look set to make the GIMP project feel a lot more current and dynamic. I can't wait!
And if anyone wants to help out it looks like testing/reporting, donations and updating the help manual are all welcomed by the project at the moment.
I will take a look on it when release. As a graphic designer, try to use gimp is a real pain, but I'm desperate of stop using adobe right now.
How about Krita? I am not a graphic designer but I thought it's easier to adopt for adobe users. And I use it sometimes.
I understanded krita more like a artist tool for draw than a photo editor.
start using it for cropping and basic things and it'll be easier later to increase usage
I'm not a graphics designer, I just occasionally dabble in GIMP. Is it really that bad or is it just different from Adobe? I've had some issues at first because the GUI is not intuitive in the slightest but I kind of enjoy the workflow now.
Although the most complicated thing I've ever done was recreating an AI generated logo with actual symmetry, logic and around 20 layers.
Well, i feel like gimp only have like the 40% of the funcitons and some of the dont work so well. Just starting with no CMYK mode, so I can't work with printables.
Fair enough, I'm far from an expert when it comes to working with these tools.
If you're doing serious printing you need to convert to the printer profile before printing anyway.
I find it great and in fact I prefer some things to photoshop, like the default keyboard shortcuts, saves as a project file, better filters, amazing plugins, full control over preferences and scriptability. I also prefer the foreground select tool and unified transform tool. There are a few things that PS does better though, like its warp tool and custom print settings, plus obviously nondestructive editing (coming in next GIMP release). People shit on GIMP way more than it deserves. I put it down to a) sunk costs in learning Photoshop b) slow development in the past and c) groupthink/fashionable.
Inkscape is great! That one I actually use it more that illus to do vector things.
i wish someone can fork it and improve it there was a attempt but it is outdated and discontinued.
Sure. Sure. They've been close or getting closer for 10 years now.
I'll believe it when it actually releases and not a moment sooner. Otherwise I would be the opposite of shocked if July 2025 rolls around and it's still not out but still "close". As I would be if December 2025 rolls around and "there are only a few more issues, very soon!" is the statement. It's become a joke at this point and likely will remain the butt of jokes and rightfully so for years, perhaps decades to come in the open source and graphics design communities.
For those of you looking for adobe alternatives the affinity suite is quite good too, I don't think it is open source and it is not free but you can make a lifetime license purchase that is not really all that expensive, I think it is one of the best adobe alternatives at the moment because it is so similar both in tools and the ecosystem.
At the moment the rest are all ones that compete with specific adobe apps like darktable being better than lightroom as an example.
I like gimp but all of these software alternatives will just land in a similar spot where the only cohesiveness is that the files can be exported/imported between eachother.
Affinity really is a great alternative and it’s relatively cheap. There was a concern that when Canvas bought the company they would force a subscription model on it but apparently that’s not the case (yet).