UlyssesT to games • edit-216 days ago*Permanently Deleted*trashmessage-squaremessage-square254 fedilinkarrow-up175file-text
arrow-up175message-square*Permanently Deleted*trashUlyssesT to games • edit-216 days agomessage-square254 Commentsfedilinkfile-text
minus-squareBeamBrain [he/him]hexbear4·1 year agoYeah, I understand the design intent, I just don't like it. To me it makes the game feel unresponsive and clunky. link
minus-squareWittyProfileName2 [she/her]hexbear6·1 year agoOk, I get that. Imho I feel it helps to add weight to attacks that a lot of RPGs are missing but I can see why you wouldn't like it. link
Yeah, I understand the design intent, I just don't like it. To me it makes the game feel unresponsive and clunky.
Ok, I get that.
Imho I feel it helps to add weight to attacks that a lot of RPGs are missing but I can see why you wouldn't like it.