The snapping is weird, it's like it doesn't snap. There are no bikes. There are pedestrian roads though, so that's good. It works like it did in CS1 except without the special zoning or services.
It does look better, graphically. I do experience stuttering. I'm not sure if I like the architecture. It looks like something a very liberal city would create to be modern while also being cheap for building associations. Houses look like boldly colored, giant chicken coops. I'd much rather they let you set that stuff up with the themes, which probably will come eventually.
Selling resources seems like ez mode for money management. You can have a poorly designed economy but still make money just by selling your water and power. I expect a balance patch.
The snapping is weird, it's like it doesn't snap. There are no bikes. There are pedestrian roads though, so that's good. It works like it did in CS1 except without the special zoning or services.
It does look better, graphically. I do experience stuttering. I'm not sure if I like the architecture. It looks like something a very liberal city would create to be modern while also being cheap for building associations. Houses look like boldly colored, giant chicken coops. I'd much rather they let you set that stuff up with the themes, which probably will come eventually.
Selling resources seems like ez mode for money management. You can have a poorly designed economy but still make money just by selling your water and power. I expect a balance patch.
There are no bikes?!
No but there is prison labor.
Slavery & Cars: American Republic
Workers & Resources: Appreciates this Comment
🤣. Fr tho, I do need to figure that game out at some point. The learning curve is rough.
Travel back to 1976 and get a degree in urban planning from People's Friendship University of Russia lol