Inventory Tetris. Whenever a game has the player carry stuff in hammerspace it’s almost always done by using a weight system like how Bethesda does it. I want resident evil style inventory where items can take up multiple space slots.
I made a comment about this elsewhere in the thread, but let me repeat myself here. Pathologic 2, Dredge, and Subnautica all have this. And they're all spectacular games well worth playing. If you haven't tried them, I would suggest it. For Dredge though, don't buy the DLCs, they are not worth the money.
Inventory Tetris. Whenever a game has the player carry stuff in hammerspace it’s almost always done by using a weight system like how Bethesda does it. I want resident evil style inventory where items can take up multiple space slots.
Please play Backpack Battles. Totally awesome if you love trying to place your items optimally.
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Some indie im sims also have it. Gloomwood has it, I think. Blood West has it as well.
There is also a mod for Project Zomboid that turns inventory management to be tetris instead of weight based, and integrates gear mods as well.
Indie games are just better.
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i love this feature too, i'm gonna implement this when i make a game that will have inventories
I made a comment about this elsewhere in the thread, but let me repeat myself here. Pathologic 2, Dredge, and Subnautica all have this. And they're all spectacular games well worth playing. If you haven't tried them, I would suggest it. For Dredge though, don't buy the DLCs, they are not worth the money.