i wouldn't normally be concerned since any company releasing a VR product with this price tag is obviously going to fail... but it's apple and somehow through exquisite branding and sleek design they have managed to create something that resonated with "tech reviewers" and rich folk who can afford it.

what's really concerning is that it's not marketed as a new VR headset, it's marketed by apple and these "tech reviewers" as the new iphone, something you take with you everywhere and do your daily tasks in, consume content in etc...

and it's dystopian. imagine you are watching youtube on this thing and when an ad shows up, you can't look away, even if you try to they can track your eye movement and just move the window, you can't mute it, you certainly cannot install adblock on it, you are forced to watch the ad until it satisfies apple or you just give up and take out the headset.

this is why i think all these tech giants (google meta apple etc) were/are interested in the "metaverse". it holds both your vision and your hearing hostage, you cannot do anything else when using it but to just use the thing. a 100% efficiency attention machine, completely blocking you from the outside world.

i'm not concerned about this iteration as much as people are not hyped about this iteration. just like how people are hyped about the next apple vision, i'm more worried about the next iterations with somewhat lower price tag and better software availability. i hope it flops and i know it probably won't achieve any sort of mainstream adoption even if it's deemed a success because it probably can't get less bulky and look less dorky, but the possibility is still worrying. what are your thoughts?

  • PunkFlame@lemmy.ml
    ·
    5 months ago

    I love spaceship games (think Elite: Dangerous and the like), and motorsport games. Anything where you're set in a cockpit is a perfect candidate for VR. All I wanted was a headset that would act analagous to a dumb monitor - simply provide vision and audio and head tracking (with "simply" being a relative term - the challenges overcome and technology produced to date is, admittedly, amazing).

    But no. What we have are a bunch of privacy-invading face huggers. I shouldn't need to sign in to anything to use a piece of hardware that should require zero internet access (which is why anything Razer is also on my do not buy list).

    So am I concerned about the Apple Vision Pro? Couldn't give a shit to be honest. I'm not their customer.

    • max@feddit.nl
      ·
      5 months ago

      Doesn’t valve provide login-free setup and use of SteamVR for the index and the like? Granted, you’ll need a beefy PC for it, and probably some kind of storefront for most games. But at least no Facebook login strapped to your head.

    • jkrtn@lemmy.ml
      ·
      5 months ago

      Please let me know if you ever find one. Best I have seen are the ones without head tracking or laggy tracking.