todd NOOOOO

HE CAN'T KEEP GETTING AWAY WITH IT

In my defense I picked up a cheap used VR headset and playing Skyrim in VR and holding all the sparkly spells in your hands is genuinely a pretty novel and magical experience

  • Frank [he/him, he/him]
    ·
    10 months ago

    I played hundreds of hours in Oblivion in a single playthrough, but I had so many mods - Elsweyr and Valenwood, sailing ships, a de-levelling mod, vast amounts of new enemies and mobs, new quests, tons of new game systems. I waited over a year to by skyrim and fallout iv to give the mod scene time to mature.

    I also really, really like the tes backstory. Skyrim and oblivion were,kt nearly as weird and fun as morrowind in that regard, but if you look you can still find some of the weird charm - Camoran's rantings in the Mysterium Xarxes, the painted world, the thieve's guild's relationship with Nocturnal, the backstory of Knights of the Nine if you just ignore the boring crusader armor, the whole shivering isles expansion.

    • barrbaric [he/him]
      ·
      edit-2
      10 months ago

      I think it's noteworthy that you only refer to Oblivion content when describing what's good about the series. Imo Skyrim was much blander with less interesting things going on.

      • Frank [he/him, he/him]
        ·
        10 months ago

        Very true. The dungeons were so generic and the enemy variety was so bad. There are things i like - the nord ruin aesthetic, riften, markarth, but hte game really failed to take advantage of the setting i n many ways.

        • laziestflagellant [they/them]
          hexagon
          ·
          10 months ago

          Every time I play Skyrim and I'm armpit deep in another nord crypt I find myself weirdly yearning for the Oblivion Aeylid ruins even if most of the time I'd just be fighting a different kind of zombie in them.

          The visuals just hit different. The floor to ceiling crush traps too

        • barrbaric [he/him]
          ·
          10 months ago

          Never even mind the Forsworn/Forsaken/whatever they actually call the "wildpeople" in the markarth area. IIRC there are 0 quests related to them and they're just bandits+.

          • Frank [he/him, he/him]
            ·
            10 months ago

            Indigenous resistance movement making pacts with the evil actually existing supernatural entities of Nirn to gain an advantage over the invading imperial power? Nah, that doesn't sound interesting. Let's do werewolves and vampires again.