I said most hack and slash games don't have narrative. GOW 5 and DMC 5 are obvs exceptions. But like having a captivating character that grows and develops overtime isn't really the MO of the vast majority of those types of games.
As for Stardew vs Bayonetta, I think Stardew valley's characters are what captivate me and keep me anchored to the game overall, whereas with Bayonetta it's the gameplay bc I don't see the characters grow and I don't know anything about them beyond bff witches that fight angels and save the world. If they gave us more to work with, I'd like the story more. But Bayonetta as a character is pretty flat compared to the characters out of Stardew.
Anyway my main problem is when people try to make it like Bayonetta's sexualization has any more of a purpose than Eve's without even giving the game a chance.
I said most hack and slash games don't have narrative. GOW 5 and DMC 5 are obvs exceptions. But like having a captivating character that grows and develops overtime isn't really the MO of the vast majority of those types of games.
As for Stardew vs Bayonetta, I think Stardew valley's characters are what captivate me and keep me anchored to the game overall, whereas with Bayonetta it's the gameplay bc I don't see the characters grow and I don't know anything about them beyond bff witches that fight angels and save the world. If they gave us more to work with, I'd like the story more. But Bayonetta as a character is pretty flat compared to the characters out of Stardew.
Anyway my main problem is when people try to make it like Bayonetta's sexualization has any more of a purpose than Eve's without even giving the game a chance.