discuss

  • ReadFanon [any, any]
    ·
    edit-2
    8 months ago

    Understandable.

    In the original at the end of disc 1 you have the stolen Shinra pickup truck minigame after you escape the Shinra building, before the boss on the highway. Then you have the goofy red buggy for a relatively short time on the world map which you forget about as soon as you get your hands on the tiny bronco.

    At least that buggy doesn't have a fuel requirement. Idk who designed the economy in FF8 around hiring a car and needing to pay huge sums to run the damn thing and I'm conflicted about it because as game design it was pretty poor but as anti-car, pro-rail supremacy agitprop it's pretty great.

    • SSJ2Marx
      ·
      edit-2
      8 months ago

      FF8 made you pay for your train tickets too, but it also paid you a salary based on how long you played the game which you could increase by taking tests at the academy. I feel like they were trying to give an impression of a modern economy but the idea was only half-baked.

    • LaGG_3 [he/him, comrade/them]
      ·
      8 months ago

      Then you have the goofy red buggy for a relatively short time on the world map which you forget about as soon as you get your hands on the tiny bronco.

      Damn, I totally forgot about that thing

      as anti-car, pro-rail supremacy agitprop it's pretty great.

      Plus, the Forest Owls have a train base. thonk

    • Sephitard9001 [he/him]
      ·
      8 months ago

      If it was cheap and reliable then people would be like "Why isn't there roads and cars fuggin' everywhere in this gameworld". Making it prohibitively expensive and a pain in the ass helps you believe why the human settlements aren't as interconnected as they would be in a futuristic fantasy world like that I guess