Imagine a newgame+ but the only thing different is an NPC shoves a tablet in your face and tells you "it's just gonna ask you a few questions."
Imagine a newgame+ but the only thing different is an NPC shoves a tablet in your face and tells you "it's just gonna ask you a few questions."
I would unironically support this for some small studio and indy games. I've bought a bunch of cosmetics for Deep Rock because I've had so much joy from the game and I want Ghost Ship to thrive and create wonderful things. Same for a bunch of other small games over the years. I would like to provide some support for people who are making art and beautiful things, even if that support is meager.
Rockstar, however, is not welcome to lick my taint bc I only do that with people I like and respect.
If a videogame tip screen is tolerated it'll become used by everyone including and especially AAA devs though.
Like how ghost kitchens were originally sold to the public as ways for food entrepreneurs with small amounts of capital to start out test their ideas and raise enough for a proper restaurant but very quickly became a way for Denny's to trick drunk people into ordering from them through a delivery app.
For indie devs I feel like some sort of Patreon style membership would be a better idea. Sure the AAAs could and would copy it if it proved profitable enough, but if an offering from a smaller dev blows me away I may spend a buck or three a month and get updates on what the next thing is they're working on if I think it'll help it become a reality. I'd rather see "If you enjoyed this consider following us on Patreon" than a tip screen, at the end.
I usually just gift a copy to someone who I think would enjoy it. No annoying tip screen required!
Good point!
And in the best case, you get another person to be an obsessed sicko about the game you like