"Ooooowwww we're hungry and don't have enough wood!"
Yeah cuz I don't have enough of you fucks to fully staff any of my shit!
Fuck being the Manor Lord.
"Ooooowwww we're hungry and don't have enough wood!"
Yeah cuz I don't have enough of you fucks to fully staff any of my shit!
Fuck being the Manor Lord.
Wild, I'll check it out. ATM city builder is Farthest Frontier, which is distressingly slow with updates but does have soil nutrition and crop rotations.
Honestly, I always feel like I want a city builder that lands somewhere between Cities Skylines and WOrkers and Resources in terms of complexity, with some more complex crop and housing systems? Really, it would be cool if housing buildings could be "generated" (like, you'd set number of households in an apartment, with whatever amenities, and the structure would get generated). I always kinda rail against the unlocking systems in most games (Tropico is bad for this).