• Egon [they/them]
    hexagon
    ·
    4 days ago

    Yeah I thought Morrigan was some sort of promotional thing or a character from a previous game, just because of her design and questline. Like all the other characters are not as intricate as her and they don't get to have a cool bossbattle as their capstone. She even gets to hang out gloomily in the corner of the camp like some sort of outdoorsy variant of "cool guy in an inn".
    But as far as I can tell, she was just another character for the roster.

    Sucks how boring archery is.

    Yeah the "your choices matter" really doesn't work for a game spanning decades and geopolitical movements. It kinda worked for mass effect because it's so character driven, but with Dragon Age its just not viable and actually just makes your choices feel less important. "Oh you made Alistair king? We'll have a little cutscene, there you go. No templars still suck. Oh you made the elves an accepted part of Ferelden? Sike no you didn't."

    I do love origins though. My favourite dilemma is the dwarf quest. Do I go with the "good guy" who wants the best, but is ineffective, or do I go with the corrupt scumfuck tyrant who is able to save the dwarves?

    • GenderIsOpSec [she/her]
      ·
      4 days ago

      The problem with choices mattering is the fact that under capitalism there's no way they can justify creating storylines that involve a lot of those characters anyway. The Krogan genophage cure in ME3 is a massive outlier and honestly shocks me that they got a green light to do it. There's a reason usually the guy from previous game who could've died is just going to show up in a tavern and he's like "Yeah, you wanna get drunk for old times?" or if they want to be REAL cheap in an email.

      Loved the dwarves tbh, my first character was a dwarf noble and it was a really easy jump into an evil playthrough

      Being an archer was just being a discount mage with less cool shit to do, it was really easy to snipe mages though thinking-about-it