Alternative title: what are you playing on your standardized linux-based laptop designed for efficiency and battery life over raw graphical power in an age of IP abolishment?

I've been thinking about what gaming would look like in a near-fully Socialized economy, and what modern games would fit the idea best. The biggest kicker here is that I don't believe endless graphical improvements to push and sell more powerful hardware would still be driven as much. Efficiency over raw power. Essentially, the tagline from the perspective of a future Socialist being called a Revisionist online is infecting my thinking.

That brings me to some ideas: Minecraft, Celeste, Stardew Valley, Hollow Knight, Crosscode, Caves of Qud, Cataclysm: Dark Days Ahead, Dwarf Fortress, either open-ended or extremely tight and replayable games tend to fit my idea of what gaming would look like. Fallout: New Vegas, Disco Elysium, and other great games would be big too, as well as emulators. In an era with IP abolishment, gaming would look very different IMO. New Vegas, Minecraft, and other highly moddable games would likely thrive.

What are your thoughts? I'm imaging playing these on a standardized Linux-based PC designed to be repairable with commonly produced parts, haha.

Side note: board games count, too! TTRPGs and whatnot that don't require excess waste and are based around standardized systems like dice and playing cards would be cool to hear about as well.

Kind of a ramble, needed to please the brain worms piloting my rotting corpse

  • StalinStan [none/use name]
    ·
    edit-2
    29 days ago

    Dungions of dreadmore is super cute I dunno if it runs on Linux.

    I think if comunism ever hits it will be like it was with half life. A crew made a cool game, then everyone used the parts to make their own cool game. Then they used that expertease to make other new cool games. Counter strike, team fortress, a million small projects, natural selection, portal. Or Skyrim, where the game is now more about mods than the game itself.

    • Cowbee [he/him]
      hexagon
      ·
      29 days ago

      Yep, that's exactly what I am getting at! Games that excel at being modded and transformed would be incredibly popular and flourish in a system devoid of IP.

      • StalinStan [none/use name]
        ·
        29 days ago

        It makes me nostalgic for the first internet and the greybeards when everyone thought free information exchange would develop into an anarcho syndicalist utopia. It is wild how much work goes into a modern AAA game and is just thrown away instead of reused.

        • Cowbee [he/him]
          hexagon
          ·
          29 days ago

          That's why I have always adored the modding community and indies, less labor for the sake of a grander project.