• Tervell [he/him]
    hexagon
    ·
    edit-2
    4 months ago

    Yeah, some of these don't fit so well. Metro isn't open-world either (at least until Exodus, and I guess that's more semi-open: still a linear sequence of levels, just with some of them being larger and more open), Tarkov I think had some ambitions for being open-world but that hasn't happened yet (and probably never will given how that game's development is going), and I'm not sure how well This War Of Mine fits into what people typically envision as the open-world framework.

    A few of these should probably be swapped out with the Witcher 1&2, and maybe Boiling Point as a more obscure entry. Or just the "open-world features" part be removed from the description.