I honestly flit back and forth on this take as DnD does have something important that Hasbro kinda doesn't have and that's more adult consumers (with money) that also love buying merch as long as the IP itself is successful and with DnD being handed a boon via stranger things and web streaming of DnD playgroups there's been a revival of tabletop RPGs within the last decade. Overall annual earnings for Habsro last year were around 4.6 billion with WoTc making roughly a billion (split between MtG and DnD), toy sales are anticipated to continue being stagnant or overall declining with the recession (around an estimated 10-12% percent this year compared to last year), you have an IP that can generate a wild amount of profit if handled well. Sadly I don't think it'll be handled well and DnD will likely decline back to the post 2010 profits.
I honestly flit back and forth on this take as DnD does have something important that Hasbro kinda doesn't have and that's more adult consumers (with money) that also love buying merch as long as the IP itself is successful and with DnD being handed a boon via stranger things and web streaming of DnD playgroups there's been a revival of tabletop RPGs within the last decade. Overall annual earnings for Habsro last year were around 4.6 billion with WoTc making roughly a billion (split between MtG and DnD), toy sales are anticipated to continue being stagnant or overall declining with the recession (around an estimated 10-12% percent this year compared to last year), you have an IP that can generate a wild amount of profit if handled well. Sadly I don't think it'll be handled well and DnD will likely decline back to the post 2010 profits.