It's quite insane. A couple years back I bought and played an indie space game that had beautiful graphics, weather effects, 'splosions, space stations, hundreds of star systems etc.
That game's installed size? 260MB. 186MB on checking.
Show
The full game could fit on a CD-ROM about five times over and it was still many hours of cool gameplay. This massive universe exploration game is smaller than 90% of the 2D procedurally generated games I own.
Looks like they still develop, and still offer demos which I think is awesome. And their game sizes look still super reasonable.
I'm not really sure how you achieve that kind of compression, I assume most textures are hand-written shaders or something rather than 4k .png files.
It's quite insane. A couple years back I bought and played an indie space game that had beautiful graphics, weather effects, 'splosions, space stations, hundreds of star systems etc.
That game's installed size?
260MB.186MB on checking.The full game could fit on a CD-ROM about five times over and it was still many hours of cool gameplay. This massive universe exploration game is smaller than 90% of the 2D procedurally generated games I own.
Looks like they still develop, and still offer demos which I think is awesome. And their game sizes look still super reasonable.
I'm not really sure how you achieve that kind of compression, I assume most textures are hand-written shaders or something rather than 4k .png files.
looks a lot like tachyon. which is a great spaceship game too.
NMS was 6GB on release. Nowadays it's still "only" 15GB.