What are your engines at? More engines is better for dodging incoming missiles and lasers rather than shield tanking the lasers and ion, plus the more you dodge the longer your Zoltan shield will last preventing boarding/hacking/mind control. You don't necessarily need the reactor power to run them all the time, you can drop o2, drone, or medbay power and put it in engines when taking fire
Relying on hacking shields will get you killed, especially if the enemy has cloaking. Get weapons that can knock down shields then use the beams. You don't even have to destroy the shield room just knock them down and time your beams to kill their weapons/drones/whatever system is threatening.
Hack weapons and trigger it right before they fire their biggest one, for the flagship I usually do 1 power hack into their teleporter to send them back, or full power into drones to stop their boarding drone, or full hack the missile room. If the flagship hacks you in a bad room jump away and try again. Hack piloting to guarantee hitting with your weapons.
. Also backup battery is really really useful if you can find it
FTL is one of my favorite games of all time. Let me know if you have any other specific questions about strategies and I can help you out.
you can get REALLY creative with mind control, teleporter, and hacking. One goofy thing you can do is kidnap enemies by mind controlling them and teleporting them onto your ship and make them stand in an airlock until they die
I'm buying a second BL2 and ditching missile weapons entirely in favor of the hacking. I'm gonna have 2 Halberds and 2 BL2 and I'm going to do 1-2 then 2-1 based on where their shields are or if they're defending against hacking. Passing up teleporter and mind control and going full on damage. Drone system is kinda useless right now but we'll see if I can get a pair of defense drones going in the last couple sectors
Nice that 2nd BL2 is gonna make things easy. Hack the flagship piloting or missile room, shoot your 2 BL2s then use the beams to hit piloting, shields, and missiles. hacking shields is a noob trap against the flagship
use it on either the missile volley, or the drone/power surge. sometimes they happen at the same time and you can dodge a ridiculous amount of damage. when you use the cloak you can take some reactor power out of engines, but keep enough to stay at 100% evasion
2 bl2s, you could take out the missiles, auto fire on shields the rest of the time and probably still win with solid shields and evasion. Happiness is 2 warm bl2s and a warm flak 1, and they're warm.cause you've got a pre-ignitor. Fuck I love FTL. Easily my favorite video game.
Ditch the drones, you have 2 bl2s and 2 halberds, though I'd keep.the missiles to wreck the shields and then you can go ham on the single halber and dual bl2s. Mind control is useful at least to counter flagship mind control and hacking is amazing, I'd never pass up hacking for much other than a cloak
In the end I never came across any good drones (except the super shield one I sold for being redundant) so the only thing the system was good for was getting the "29 power in systems" achievement to unlock the B layout.
I won with 2 BLs and the Halberd with the first two stages going down like chumps and the third stage getting me about 1/2 HP because at one point it got too hectic with boarders and mind control, but no one died. 3 ships unlocked in 1 run!
Hacking or mind control would have fixed that third phase problem! However, i get it, when you get into a serious RNG blessing, the tendedny is to tske it as fsr as you can. Ive learned that being conservstive with offensive despite temptstion is usually best. With versatility and good volley techniques busting shields with and doing damafe with less firepower is easier, unpowered weapon slots are however going to safe your life some day if you embrace em. But a win is always a win in FTL! Sounds like a really fun run. What ships did you unlock?
If you really want to go nuts try the FTL Multiverse mod. It adds over 100 new ships, new alien races, different factions for aliens, unique crew members, about a million new weapons, events, quests, ship internal upgrades and more.
I've been playing it a lot lately and it's so good
For a mod that adds lots of new stuff that's closer to vanilla FTL check out Captain's Edition mod
I'm not sure, but you could always do a 2nd install of the game to keep your vanilla game and save seperate or you could back up your vanilla save file and drop it back in when you want to revert to vanilla
I'd just skip straight to hard. Medium and hard aren't thaaaat different but the enemy AI is a lot less random in hard mode and will target systems strategically and stuff.
What are your engines at? More engines is better for dodging incoming missiles and lasers rather than shield tanking the lasers and ion, plus the more you dodge the longer your Zoltan shield will last preventing boarding/hacking/mind control. You don't necessarily need the reactor power to run them all the time, you can drop o2, drone, or medbay power and put it in engines when taking fire
Relying on hacking shields will get you killed, especially if the enemy has cloaking. Get weapons that can knock down shields then use the beams. You don't even have to destroy the shield room just knock them down and time your beams to kill their weapons/drones/whatever system is threatening.
Hack weapons and trigger it right before they fire their biggest one, for the flagship I usually do 1 power hack into their teleporter to send them back, or full power into drones to stop their boarding drone, or full hack the missile room. If the flagship hacks you in a bad room jump away and try again. Hack piloting to guarantee hitting with your weapons.
. Also backup battery is really really useful if you can find it
FTL is one of my favorite games of all time. Let me know if you have any other specific questions about strategies and I can help you out.
you can get REALLY creative with mind control, teleporter, and hacking. One goofy thing you can do is kidnap enemies by mind controlling them and teleporting them onto your ship and make them stand in an airlock until they die
I'm buying a second BL2 and ditching missile weapons entirely in favor of the hacking. I'm gonna have 2 Halberds and 2 BL2 and I'm going to do 1-2 then 2-1 based on where their shields are or if they're defending against hacking. Passing up teleporter and mind control and going full on damage. Drone system is kinda useless right now but we'll see if I can get a pair of defense drones going in the last couple sectors
Nice that 2nd BL2 is gonna make things easy. Hack the flagship piloting or missile room, shoot your 2 BL2s then use the beams to hit piloting, shields, and missiles. hacking shields is a noob trap against the flagship
update: I got a cloak in sector 7
use it on either the missile volley, or the drone/power surge. sometimes they happen at the same time and you can dodge a ridiculous amount of damage. when you use the cloak you can take some reactor power out of engines, but keep enough to stay at 100% evasion
You're gonna sweep
2 bl2s, you could take out the missiles, auto fire on shields the rest of the time and probably still win with solid shields and evasion. Happiness is 2 warm bl2s and a warm flak 1, and they're warm.cause you've got a pre-ignitor. Fuck I love FTL. Easily my favorite video game.
Ditch the drones, you have 2 bl2s and 2 halberds, though I'd keep.the missiles to wreck the shields and then you can go ham on the single halber and dual bl2s. Mind control is useful at least to counter flagship mind control and hacking is amazing, I'd never pass up hacking for much other than a cloak
In the end I never came across any good drones (except the super shield one I sold for being redundant) so the only thing the system was good for was getting the "29 power in systems" achievement to unlock the B layout.
I won with 2 BLs and the Halberd with the first two stages going down like chumps and the third stage getting me about 1/2 HP because at one point it got too hectic with boarders and mind control, but no one died. 3 ships unlocked in 1 run!
Hacking or mind control would have fixed that third phase problem! However, i get it, when you get into a serious RNG blessing, the tendedny is to tske it as fsr as you can. Ive learned that being conservstive with offensive despite temptstion is usually best. With versatility and good volley techniques busting shields with and doing damafe with less firepower is easier, unpowered weapon slots are however going to safe your life some day if you embrace em. But a win is always a win in FTL! Sounds like a really fun run. What ships did you unlock?
I unlocked Mantis by winning with Zoltan, I got Zoltan B, and then I also got Lanus by getting my 4th unlocked ship
Mantis A? That's a really fun ship. If you haven't played around with boarding yet, you'll need to with it.
I've played the wheels off this game on easy mode and now for the last year or so I'm doing a fresh save on medium
If you really want to go nuts try the FTL Multiverse mod. It adds over 100 new ships, new alien races, different factions for aliens, unique crew members, about a million new weapons, events, quests, ship internal upgrades and more.
I've been playing it a lot lately and it's so good
For a mod that adds lots of new stuff that's closer to vanilla FTL check out Captain's Edition mod
You know if all that works with a mod manager that can preserve your saves between rulesets?
I'm not sure, but you could always do a 2nd install of the game to keep your vanilla game and save seperate or you could back up your vanilla save file and drop it back in when you want to revert to vanilla
I'd just skip straight to hard. Medium and hard aren't thaaaat different but the enemy AI is a lot less random in hard mode and will target systems strategically and stuff.
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