There are decades where nothing happens and there are weeks where decades happen

  • BeamBrain [he/him]
    hexagon
    M
    ·
    8 months ago

    That's cool! I've just been figuring out shaders myself. They're really useful.

    • JoeByeThen [he/him, they/them]
      ·
      8 months ago

      That's cool

      Lol not really.😅 Because....

      duck-dance I have no idea what I'm doing! duck-dance

      Shaders are cool, but I never know what's gonna run right on the quest or just mess everything up. So I've not messed with them much. Not a lot of up to date docs on mobile vr dev for unity beyond basic setup.

    • Aabbcc@lemm.ee
      ·
      8 months ago

      What shaders have you been working on? Do you have a favorite effect you've made?

      I was struggling to sync game time and shader time in godot so I could make the effect that the health bar has a bit of an animation every time it takes damage

      • BeamBrain [he/him]
        hexagon
        M
        ·
        edit-2
        8 months ago

        Nothing too fancy yet, really. Enemies flash white when you hit them. The hero flashes yellow when he's charged his flame attack. The dungeon's master key icon on your map is a black, semi-transparent silhouette until you collect the key. Basic stuff, but still good to have, and I'm looking into doing fancier stuff in the future.