I’ve been playing Starfield since launch, and in the beginning I LOVED the game. It seemed like there was so much to explore and do, I felt absolutely overwhelmed.

The game I had been waiting for was here and it was SICK.

Until now.

After beating the game, doing NG+s and doing general role-play; this game is just empty.

Every planet: 98% the same

Every random location: 100% the same

Loot in containers: Always garbage

Unique weapons: N O N E

Crafting systems: basic yet, EXTREMELY CONVOLUTED

Weapon Upgrade: ????? HAHAHAHAHA

Flying: Okay, this is the best part of the game

Fast Traveling: L O A D I N G S C R E E N S

Vendors: Less credits than one gun sells for

It just feels like all this game exists of is 12 different guns, 12 different random locations, 12 different geological features, 12 different biomes, 12 different forms of weather and a SMALL handful of unique and hand build locations that, to top it off: EXISTS AMONGST HUNDREDS OF PLANETS.

I want to play the game. My mouse is hovering over it right now. But I can’t bring myself to click it.

SINCE PEOPLE ARE ASKING: TIME PLAYED: 17d 22h 53m

  • Epicmulch@lemm.ee
    ·
    1 year ago

    I'm around 200 hours and I'm running into the same thing. I really love the game but you can't just go on random adventures like you could in other Bethesda games. I'm really waiting till survival mode. I really wish I needed to care about fuel or food or the atmosphere of the planet or something. But as of now I can teleport to anywhere with basically zero resistance playing on the hardest difficulty still the game is very very easy. I thought the main missions were some of Bethesda's best ever. But man just playing the game there aren't those little random adventures you could go on like other Bethesda games. I'm sure once the mod tools release and we get a dlc I'll come back but as for now there isn't much reason to return.

    • Crikeste@lemm.ee
      hexagon
      ·
      edit-2
      1 year ago

      The little adventures.

      This is something that I think the games needs most, but will probably never get by the hands of Bethesda. The reason those were so good was because people had to craft them. Think about “what insidious things may have happened in this cavern just off the road north of Falkreath”.

      That CANT exist in Starfield because NOTHING exists in Starfield.

      And it makes me sad.

      I guess it COULD, but it would all have to be done in cities. Exactly like it is the game.

  • pacoboyd@lemm.ee
    ·
    edit-2
    1 year ago

    Come play Fallout 76. The Bethesda open world game that gamers forgot, but is better than Starfield.

      • pacoboyd@lemm.ee
        ·
        1 year ago

        Sures, completely different settings, but if your looking for a Bethesda fix it does the trick, IMHO, better than Starfield does. Didn't have a great first year or so, but it had 5 years of active updates under its belt now, they have removed most of the stuff that players didn't want and added in the stuff they do.

        • Epicmulch@lemm.ee
          ·
          edit-2
          1 year ago

          I'm someone who started playing 76 from the beta. I disagree with you. I think 76 is now an endless pinata. All they mostly add are stuff to unlock and events every once in a while then they repeat them a million times a year. I wanted more missions and I really wish they would bring back survival mode but make it better balance the pvp make base building work so you actually need to defend your base it would even be cool if you could steal from other players once you cracked open their base it something. I really don't care very much for the endless seasons they decided to go with.

          • pacoboyd@lemm.ee
            ·
            1 year ago

            Not looking to pick a fight, but it doesn't sound like your the target audience any more. PvP has been pretty much removed from the game because of the low engagement. Some of the in-world mechanics exist, but the majority of players don't partake. What people really wanted when it came out was fallout 4 with buddies, which it pretty much is now. PvP is never gonna be good in the creation engine, too buggy and full of exploints, it's meant for open world story building and it should stick with that.

            • Epicmulch@lemm.ee
              ·
              1 year ago

              Imo the reason pvp got so little attention is because of how poorly it was implemented. They could do it right and I bet it would be a lot more popular. But you're probably right about me not being their target audience anymore.

    • Crikeste@lemm.ee
      hexagon
      ·
      1 year ago

      I have thought about it! But to be honest, I’ve tried to get into 76 4 different times now and just haven’t been able to do it.

      I know Fallout is supposed to be a game about survival, but practically having hard mode on at all times is a turn off for me in a serious where I appreciate the deep stories rather than the combat.

      • pacoboyd@lemm.ee
        ·
        edit-2
        1 year ago

        There is no survival / hard mode, that was removed few years back.

        It's actually kinda funny, Starfield has given Fallout 76 a player base boost. Lots of new players showing up saying they came from Starfield to get their Bethesda fix because they were disappointed like you. And in my opinion, the world is one of the best they have done.

        The lack of quests was only a launch issue. They have had 5 years of expansions, NPCs, and added quests now.

    • Crikeste@lemm.ee
      hexagon
      ·
      edit-2
      1 year ago

      I think I’m at around 17-ish days….

      I know I’ve got my value, I just wanted to place to write down my thoughts.

      I come from other Bethesda games like Fallout and Skyrim. thought this would be more like them; it isn’t.

  • UlyssesT
    ·
    edit-2
    2 months ago

    deleted by creator