like i get its a good game but cmon! its not that good. game is a buggy mess, it has proto-microtransactions (courier's stash), you cant play after the end, the endings are a literal political compass meme, and fallout fans are half chuds.
like i get its a good game but cmon! its not that good. game is a buggy mess, it has proto-microtransactions (courier's stash), you cant play after the end, the endings are a literal political compass meme, and fallout fans are half chuds.
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There isn't really a proletariat class for the most part on Fallout. It seems like somehow every manufactured good is either prewar or hand made with few exceptions. This makes absolutely no sense at all but we're gonna have to go with it cause that's the games. I could see more of a bourgeois revolution happening where alliances of rich traders would supplant the power of the NCR government. I think the raw means of survival are too scarce for the general populace to revolt, someone still has to handle the death claws.
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I'd have to see some interior NCR during the time of New Vegas to be sure what the deal is, there are definitely proles but I wouldn't really say there is a proletariat majority, most people are still subsistence farming or in sort of a cross between an old West village and a small early agrarian society at the same time, and of course there's rudimentary trade. The Fallout world is almost totally predicated on everyone doing stuff that makes no sense so it's hard to get a full grasp on the situation.
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Could be, the rate things progressed between Fallout one and 2 it's a big maybe. With working pre war tech seeming to still be the best stuff around it's a bit of a weird scenario where salvage seems more valuable than actual production from raw material. The economics of Fallout make no sense whatsoever so it's hard to examine things this closely before there either isn't enough information or the world falls apart logically
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