I mean "punk" in the DIY sense, I don't care if my games are bad or whatever, I just want to do it because I want to move away from consuming things to making things. I want to give these away for free because it's just a hobby. Been playing games since grade school, and I want to try to make something for once. I have a CS degree but I have never made anything on my own outside of school or work.
Are there any suggested pieces of open-source/FOSS software I can load up on my busted laptop to kick-start this creative endeavor? I know C/C++ and a little JAVA, so anything around there would be a good start with regard to code. I know about GIMP and BLENDER are good alternatives to MEGACORP products, but that's my end knowledge of FOSS software regarding game development.
Do any of you have suggestions I should add to my list?
Engines: Godot (Unity and UE4 aren't FOSS and I doubt UE4 in particular would run on a busted laptop, but if you already know C# or C++ then you'd have a head start and they're free enough for hobby shit imo)
Art: Krita, Blender, TextureLab (node-based procgen thing ala Substance Designer)
Sound: Bfxr, Bosca Ceoil, Audacity, Reaper (not FOSS, but it's Winrar-style """free""" if you need a whole-ass DAW for some reason)
Other: Tiled (tile-map editor), OpenToonz (Blender can do 2d animation as well but this is tailored for it), SHADERed (shaders)