Day 22: Sand
Megathread guidelines
- Keep top level comments as only solutions, if you want to say something other than a solution put it in a new post. (replies to comments can be whatever)
- You can send code in code blocks by using three backticks, the code, and then three backticks or use something such as https://topaz.github.io/paste/ if you prefer sending it through a URL
FAQ
- What is this?: Here is a post with a large amount of details: https://programming.dev/post/6637268
- Where do I participate?: https://adventofcode.com/
- Is there a leaderboard for the community?: We have a programming.dev leaderboard with the info on how to join in this post: https://programming.dev/post/6631465
Python
assert_full_match
is basicallyre.full_match
, if you want to run it, you can grab my code from Github.10.578 line-seconds.
import collections from aoc23.util import assert_full_match from .solver import Solver def _trace_brick(x0, y0, x1, y1): if x0 == x1: y0, y1 = min(y0, y1), max(y0, y1) for y in range(y0, y1 + 1): yield (x0, y) elif y0 == y1: x0, x1 = min(x0, x1), max(x0, x1) for x in range(x0, x1 + 1): yield (x, y0) else: raise ValueError(f'not a brick: {x0}, {y0}, {x1}, {y1}') class Day22(Solver): can_be_deleted: set[int] support_map: dict[int, list[int]] brick_count: int def __init__(self): super().__init__(22) def presolve(self, input: str): lines = input.splitlines() bricks = [] for line in lines: x0, y0, z0, x1, y1, z1 = assert_full_match(r'(\d+),(\d+),(\d+)~(\d+),(\d+),(\d+)', line).groups() bricks.append(((int(x0), int(y0), int(z0)), (int(x1), int(y1), int(z1)))) self.brick_count = len(bricks) bricks.sort(key=lambda brick: min(brick[0][2], brick[1][2])) self.can_be_deleted = set() topmost_brick_per_position: dict[tuple[int, int], tuple[int, int]] = {} self.support_map = {} for brick_id, ((x0, y0, z0), (x1, y1, z1)) in enumerate(bricks): support_brick_ids = set() support_brick_z = 0 for (x, y) in _trace_brick(x0, y0, x1, y1): potential_support = topmost_brick_per_position.get((x, y)) if not potential_support: continue if potential_support[0] > support_brick_z: support_brick_z = potential_support[0] support_brick_ids = {potential_support[1]} elif potential_support[0] == support_brick_z: support_brick_ids.add(potential_support[1]) self.support_map[brick_id] = list(support_brick_ids) if len(support_brick_ids) == 1: self.can_be_deleted.discard(support_brick_ids.pop()) for (x, y) in _trace_brick(x0, y0, x1, y1): topmost_brick_per_position[(x, y)] = (support_brick_z + 1 + z1 - z0, brick_id) self.can_be_deleted.add(brick_id) def solve_first_star(self) -> int: return len(self.can_be_deleted) def solve_second_star(self) -> int: reverse_support_map = collections.defaultdict(set) for brick_id, support_brick_ids in self.support_map.items(): for support_brick_id in support_brick_ids: reverse_support_map[support_brick_id].add(brick_id) total = 0 for brick_id in range(self.brick_count): all_destroyed_bricks = set() queue = [brick_id] while queue: destroy_brick_id = queue.pop(0) for potential_destroyed_brick in reverse_support_map[destroy_brick_id]: if potential_destroyed_brick in all_destroyed_bricks: continue remaining_supports = set(self.support_map[potential_destroyed_brick]) remaining_supports -= (all_destroyed_bricks | {destroy_brick_id}) if not remaining_supports: queue.append(potential_destroyed_brick) all_destroyed_bricks.add(destroy_brick_id) total += len(all_destroyed_bricks) - 1 return total
Scala3
Not much to say about this, very straightforward implementation that was still fast enough
case class Pos3(x: Int, y: Int, z: Int) case class Brick(blocks: List[Pos3]): def dropBy(z: Int) = Brick(blocks.map(b => b.copy(z = b.z - z))) def isSupportedBy(other: Brick) = ??? def parseBrick(a: String): Brick = a match case s"$x1,$y1,$z1~$x2,$y2,$z2" => Brick((for x <- x1.toInt to x2.toInt; y <- y1.toInt to y2.toInt; z <- z1.toInt to z2.toInt yield Pos3(x, y, z)).toList) def dropOn(bricks: List[Brick], brick: Brick): (List[Brick], List[Brick]) = val occupied = bricks.flatMap(d => d.blocks.map(_ -> d)).toMap @tailrec def go(d: Int): (Int, List[Brick]) = val dropped = brick.dropBy(d).blocks.toSet if dropped.intersect(occupied.keySet).isEmpty && !dropped.exists(_.z <= 0) then go(d + 1) else (d - 1, occupied.filter((p, b) => dropped.contains(p)).map(_._2).toSet.toList) val (d, supp) = go(0) (brick.dropBy(d) :: bricks, supp) def buildSupportGraph(bricks: List[Brick]): Graph[Brick, DiEdge[Brick]] = val (bs, edges) = bricks.foldLeft((List[Brick](), List[DiEdge[Brick]]()))((l, b) => val (bs, supp) = dropOn(l._1, b) (bs, supp.map(_ ~> bs.head) ++ l._2) ) Graph() ++ (bs, edges) def parseSupportGraph(a: List[String]): Graph[Brick, DiEdge[Brick]] = buildSupportGraph(a.map(parseBrick).sortBy(_.blocks.map(_.z).min)) def wouldDrop(g: Graph[Brick, DiEdge[Brick]], b: g.NodeT): Long = @tailrec def go(shaking: List[g.NodeT], falling: Set[g.NodeT]): List[g.NodeT] = shaking match case h :: t => if h.diPredecessors.forall(falling.contains(_)) then go(h.diSuccessors.toList ++ t, falling + h) else go(t, falling) case _ => falling.toList go(b.diSuccessors.toList, Set(b)).size def task1(a: List[String]): Long = parseSupportGraph(a).nodes.filter(n => n.diSuccessors.forall(_.inDegree > 1)).size def task2(a: List[String]): Long = val graph = parseSupportGraph(a) graph.nodes.toList.map(wouldDrop(graph, _) - 1).sum
Zig
https://github.com/Treeniks/advent-of-code/blob/master/2023/day22/zig/src/main.zig
(or on codeberg if you don't like to use github: https://codeberg.org/Treeniks/advent-of-code/src/branch/master/2023/day22/zig/src/main.zig )
Every time I use Zig, I love the result, but I hate writing it. The language is just a little too inflexible for quick and dirty solutions to quickly try out an idea or debug print something useful, but once you're done and have a result, it feels quite complete.
C
Part 1 was fun, essentially a matter of mapping a grid and implementing a function to scan above and below bricks.
Was worried part 2 would either make the grid approach impossible (large numbers) or have combinatory complexity that would necessitate some super efficient dependency table that I don't know about. Luckily that wasn't the case! Phew.
https://github.com/sjmulder/aoc/blob/master/2023/c/day22.c