Paid cosmetics in games have value because they are in a shared play space and limited by the developer of the game. For property to work, someone has to enforce ownership and punish people for "stealing" the virtual items. Is there a single meta verse all these NFTs will all coalesce in? Like does Facebook have a space where all these NFTs will actually be enforced.
Does Adidas just sell you an NFT 3d model of sneakers with only a chance they will someday be on your virtual character in a single enforceable space? Does buying an NFT jetpack mean other people won't be able to model their own and fly around in virtual reality? What is the point of buying land in decentraland if virtual office space can be multiplied infinitely and you can just telesport to any "address", with location having no importance.
Worse case scenario I imagine capitalism actually starts enforcing you to virtually walk or drive to your job, and makes skins and clothes scarce. :sadness-abysmal:
Use value as in something your brain wants? Maybe for some weirdos, but I doubt it. Otherwise purely fetish
as in, can you do anything with your purchase other than sell it again that you couldn't have done otherwise.
Well, weapon skin comparison makes some sense, if it makes you feel fuzzy inside, and you don’t intend to sell it ever, then only reason to buy is use value. Now do I believe people saying they buy cause they like them? No
Yeah but you play the game that has skins, and can show them off. Most NFT cosmetics IMO are a skin without a game. Closest thing to actual use value seems to be the Pokémon rip-off Axiom having their catchable monsters as NFTs.
Well, some people buy stuff to have it, like coin collectors. Considering blockchain is immutable, having memento of this silly moment has some use value, like owning tulip bulb certificate. If they were free I would have something with poetic inscription