IIRC, their levelling systems made co-op very annoying, as it's unlikely both you and your friend will stay at more or less the same level/progression. Maybe by the third they introduced at least some level scaling so you could reasonably play together without needing to make sure no one plays even a single minute without the other person?
IIRC, their levelling systems made co-op very annoying, as it's unlikely both you and your friend will stay at more or less the same level/progression. Maybe by the third they introduced at least some level scaling so you could reasonably play together without needing to make sure no one plays even a single minute without the other person?
yeah in the third theres level scaling for co-op