Mindustry has this. You can program your units with computer blocks, they do 120 instructions / second and if you need more you have to pay more resources or progam synchronization between several computers.
And the units not only do combat but there are several classes, some can haul resources inside your base and most of them can build, you need to program all that in a shitty assembly-style language.
Mindustry has this. You can program your units with computer blocks, they do 120 instructions / second and if you need more you have to pay more resources or progam synchronization between several computers.
And the units not only do combat but there are several classes, some can haul resources inside your base and most of them can build, you need to program all that in a shitty assembly-style language.