Possible pipeline idea: Explicitly leftist tabletop club the links up the terminally online with labor organizers and uses one-off games as a method of teaching people how to organize. It’s basically corporate retreat roleplay exercises but actually fun and voluntary.

  • quartz242 [she/her]
    ·
    edit-2
    3 years ago

    This is actually something that I wanted to capture in the game I developed, granted it is based in a sci-fi/fantasy setting and what you are describing sounds more like a way of gamifying the inoculation process that is an important part of union organization. essentially roleplaying scenarios that would come up during union organization especially the phase before you send off a card-check or have a vote.

    Honestly I think the best way to go about this is a pvp card game, maybe similar to netrunner where you have one player as the "worker" and the other as the "boss"

    Each player has a hand of cards that may be a setting like "the factory floor", or "working class pub" or "c-suite meeting", some cards are actions like "wildcat strike" "pandemic" "minimum wage hike" "at-will employment" or cards that are people like "scab" "new employee" "union member" "shift lead".

    The win-con could be a reduction of a numberical amount similar to magic's life but renamed into "Workplace Influence" or something like that, other win-cons could be reaching a threshold for people cards to simulate the organization, while the action and setting cards would be closer to the sorcery/instant side of MTG.

    idk just kinda spitballing here but love this!

    Another approach is to use d20 modern, or if enough people are wanting I could adapt the d6 system I developed away from being setting specific to a generalized modern setting so that you could run scenarios like "The four PCs are all employess at the amazon processing facility, and run encounters of the job itself but also having social encounters with NPC workers, or a boss who is going thru the guilt trip shit when they find out about your union drive."

    Prettty good thread that captures what I mean by inoculation: https://labornotes.org/2016/10/inoculate-your-co-workers-against-bosss-tactics

    • CyberMao [it/its]
      ·
      3 years ago

      Only issue with making a socialist netrunner is that someone’s gotta play the capitalist :bern-disgust:

      • quartz242 [she/her]
        ·
        3 years ago

        True, in union organization roleplay someone has to play the boss. It is a good way of donning the perspective of the ruling class not only as it can help the other person be prepared but also you may get insight for a power analysis.

        A year old post with some more info on power analysis: https://hexbear.net/post/87343

      • ssjmarx [he/him]
        ·
        3 years ago

        Actually, there are games out there where the "opponent" is basically just the rules, so they can be played solo or cooperatively. Imagine a "capitalist" deck with specific cards, each turn you flip over the next card on the deck which describes what the "capitalists" do that turn, which the players must then react to appropriately in order to win.

    • KermitTheFraud [they/them]
      hexagon
      ·
      3 years ago

      Another approach is to use d20 modern, or if enough people are wanting I could adapt the d6 system I developed away from being setting specific to a generalized modern setting so that you could run scenarios like “The four PCs are all employess at the amazon processing facility, and run encounters of the job itself but also having social encounters with NPC workers, or a boss who is going thru the guilt trip shit when they find out about your union drive.”

      This is more what I had imagined but developing a card game would be neat. Probably more long term than what I was hoping