Assuming your refresh rate is even fast enough for that to be seen, can we perceive visual changes that fast?
You need a fairly good CPU, but GPU wise if you’re not overriding framerate or resolution even integrated graphics can handle it.
Is this because modern consoles use less specialized hardware than old school consoles? Even PS2 emulation and GameCube emulation are still a little rough sometimes
Yes, the switch is basically a smartphone, so it's much easier to emulate than a PS3 for example, because it's so much more similar to a PC.
As far as 144hz, yes, that is noticeable. However, it's within diminishing returns range. After 300hz you can't really notice it anymore, and the difference between 300hz and 100hz is less than between 60hz and 100hz. 144hz is basically the sweet spot and there's no point going beyond.
You need a fairly good CPU, but GPU wise if you're not overriding framerate or resolution even integrated graphics can handle it.
The people you're seeing use 5950Xs and 3070s are only using them because they're doing 4k60fps or even 4k144fps.
Assuming your refresh rate is even fast enough for that to be seen, can we perceive visual changes that fast?
Is this because modern consoles use less specialized hardware than old school consoles? Even PS2 emulation and GameCube emulation are still a little rough sometimes
Yes, the switch is basically a smartphone, so it's much easier to emulate than a PS3 for example, because it's so much more similar to a PC.
As far as 144hz, yes, that is noticeable. However, it's within diminishing returns range. After 300hz you can't really notice it anymore, and the difference between 300hz and 100hz is less than between 60hz and 100hz. 144hz is basically the sweet spot and there's no point going beyond.