As the title says, when you play TTRPGs, how often do you use socialist themes?
Personally, I was able to run a long-form Blades in the Dark campaign where the players were involved in a proto-communist uprising. It was a good setting/system to explore these ideas. I'm curious if other folks have tried, and if they've had success.
Of course, there are games about explicit socialist ( Comrades , Beat the Boss ) and anti-fascist ( SIGMATA, MoonPunk ) struggle, as well as plenty of indie games with clear progressive streaks.
Depends on the game and the setting. I usually try, but in fantasy/medieval settings that generates mostly anti-monarchy/aristocracy choices and sentiments that are mostly just come off as liberal.
Also, several DMs made my character a long lost relative of monarchy and heir. Then I just went enlightened despot, because the material conditions and social consciousness were not ready...yeah, that's the reason...
Edit: did pull off a Digger-like collective in one DnD game.