Death is a powerful part of life. It’s also a powerful part of the stories that we tell. And it’s an important part of the roleplaying games that we play. And now your character is dead. No take-backs. USA Today Bestselling Author and ENnie Award-winning RPG designer Justin Alexander takes you beyo
It's just kind of embarrassing that he tried naming it after himself. It's not like he was building a more complex dungeon methodology, it's just what J. Jaquays did 30 years ago.