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  • Comp4 [comrade/them]
    ·
    2 years ago

    Honestly ? Seems more of a "you" problem. I hear your gripes but it seems to me thats just a difference of opinion when it comes to fundamental design questions. Disclaimer I dont care for Satisfactory but whats wrong with it just being a chill building sim. Some people like it ...some dont.

    • FunkyStuff [he/him]
      ·
      2 years ago

      Satisfactory has one really really powerful enemy to defend against: fall damage.

      • Comp4 [comrade/them]
        ·
        2 years ago

        But that would cost ressources and development time. Which if it isnt part of the developers vision I dont see why they would add that.

          • Mardoniush [she/her]
            ·
            2 years ago

            But it would also take years of work in a game that, let us remember, doesn't even have a complete tech tree yet. Additionally, forcing the player into certain gameplay methods is a viable technique.