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  • Mardoniush [she/her]
    ·
    edit-2
    3 years ago

    I like that Satisfactory has no base defense. I don't want to have to constantly run from place to place showing things up. I like the chill feel. I can just put on a podcast and make my base. basically I want logistics nerd simulator number 5, with the addition of the exploration elements when I do want the risk of death.

    The base building is what made me bounce hard off Fallout 4 in fact.

    Similarly Subnautica, yes, no guns makes the game more tense, and there's enough stun weaponry late game to eliminate any real danger.

      • Mardoniush [she/her]
        ·
        3 years ago

        I like it sometimes, I just don't like it in everything, and I prefer games to be balanced and focused around a particular type of game mode rather than shovelling one off into a creative/freeplay mode when that's not actually what I want.

        It's like a roguelike. I really like roguelikes, I don't want satisfactory to have roguelike elements.