I'm fairly critical, so there's not too many on my list, but the biggest one is that I liked Quest 64 (somehow) when I was younger.

I also love La Mulana 1&2, along with Deadly Premonition, though those are more "cult hits" aka critical failures that 'widely disliked'. But, I'd definitely hesitate to recommend any of them to someone unless I thought they'd be into it.

  • neo [he/him]
    ·
    edit-2
    2 years ago

    The online forums are wrong. After years of avoiding it due to bad public opinion I finally got into it last month and it wasn't perfect... not at all. But it was still great, and I thought the gameplay was really strong. I really like parts of it more than DS1

    Edit: To clarify why I think the game's not perfect:

    1. I played Scholar of the First Sin, but IMO the original should've and could've also been 60fps.
    2. I felt that the difficulty curve was off, and that the first intended area was a bit overwhelming.
    3. Attribute descriptions are very poor. ESPECIALLY "Adaptability" which is a very, very useful skill because it gives you dodge roll i-frames and the game doesn't explain this at all. So I consider it a failing of the game that that info has to be found online instead of in-game.
    4. The controller, at least on PC, has a square deadzone instead of a round one. You get used to it but it's still dumb.

    These two pix explain point 4 http://imgur.com/1js9v6S vs http://imgur.com/uO3l10d. Blue regions don't register diagonal movement.