I'm fairly critical, so there's not too many on my list, but the biggest one is that I liked Quest 64 (somehow) when I was younger.

I also love La Mulana 1&2, along with Deadly Premonition, though those are more "cult hits" aka critical failures that 'widely disliked'. But, I'd definitely hesitate to recommend any of them to someone unless I thought they'd be into it.

  • axont [she/her, comrade/them]
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    edit-2
    2 years ago

    Still my favorite Souls game. I took the entire thing to be a circular metaphor of being trapped in a loop of depression. Majula is my favorite area from any game, ever, and I will defend it until I die. Those waves rolling in, the sun on the horizon unsure if it's setting or rising, the town slowly filling back up with new friends. You can see distant landmarks of where you're going or where you've been, but here you are once more in Majula. It's perfect. I love how still it is even as life returns, how it's always in an eternal state of either dying or coming back to life, yet never reaching either. Everyone seems so distant and spaced out. Most of all? I love how no matter where you go, Majula is your home. You can travel far and wide, you can defeat dragons in sky castles and big scorpion monsters. You'll always find your way back either deliberately or through whimsy. It's always waiting for you and it's begging you to simply sit down and watch the waves, forever. Also you get a talking cat friend who makes fun of you.

    I'm gonna cry just thinking about it. No other area in any game gives me the same feeling of Majula. It's both my home and yet it's threatening. It's a trap and yet it's welcoming. It's a physical representation of how depression can feel peaceful when you become accustomed to it, and change can either seem frightening or pointless. It's the welcome embrace of the stillness of the present, telling you to simply sit down and accept how things are, rather than leave and regret your every decision. I want a real Majula please.

    • Frank [he/him, he/him]
      ·
      2 years ago

      I really likes the Pursuer. First time you fought him? I got my ass absolutely kicked. But as you progress through the game and fight him against and again it gives you kind of a way to gauge how you're doing, how you're getting more powerful, how your build is coming together. I really liked that.

    • WittyProfileName2 [she/her]
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      edit-2
      2 years ago

      And Majula's theme is fantastic as well, perfectly matches the feel for it as this hopeless dumping grounds for lost hollows.